Milton is a board game for 4 to 12 players, based on data published by ADEME, an experience to be enjoyed in the workplace as part of a 1h30 collaborative workshop.
The life of any company is made up of simple gestures and strategic choices. Both involve the company’s responsibility to contribute to the effort to reduce carbon emissions. In order to make the right choices, it is essential to be able to evaluate actions in terms of their carbon equivalent.
Studio Idaë designed Milton in partnership with the agency Artistik Bazaar.
Milton invites each player to discover how to reduce the carbon footprint of the fictitious company they represent, while trying to neutralize the attacks of other players who are working to increase their footprint in four categories: buildings, transport, resources and digital.
Three years after its release and many games, Milton is updated and redesigned in a new version for 2024.
2020 - 2024
Photo credits 2024 : Angèle Fourteau
Conception Team: Isabelle Daëron, Pauline Avrillon and interns Tiffany Silve and Pia Debray Sendelin.
Project conducted in collaboration with the Artistik Bazaar agency.
Home office: 17 rue Dombasle 75015 Paris
Workshop: 111bis rue Molière 94200 Ivry-sur-Seine
contact@studioidae.com
A multidisciplinary creative agency founded by Isabelle Daëron in 2018, Studio Idaë arose from a reflection on the use of natural flows — water, air, light — in public space.
The Studio has, ever since, developed an approach based on research and education, focusing on the urban, environmental and societal challenges of the ecological transition.
Driven by a poetical & committed team of designers, Studio Idaë applies its refined, assertive graphic signature to projects of various scales. From urban devices to mediation objects and supports, or scenography, the agency’s protean contributions always strive at others — their needs, their desires, and their evolution.
The agency operates within a network of local companies and collaborates with dedicated craftspeople to adapt to the specific characteristics of each territory. Together, they work towards the most appropriate and relevant response — between narration and mediation.
Pauline Avrillon, product designer graduated from École Boulle joined the studio in 2017, and works on urban design projects. Angèle Fourteau, product designer graduated from ECAL works on set design projects since 2022. Eléna Hervé Caro joined the team in 2023 as office manager.
Graphic design : Audrey Templier
Web development : Francis Josserand